Anna Pacewicz (PL)
Board game for blind and visually impaired people
B.A. project
West Pomeranian University of Technology in Szczecin
Renata Jackowiak
Smocza wędrówka [“Dragons’ journey”] is a 3D board game inspired by the Ludo game. Players take the roles of dragons – personifications of the four elements – and travel to a mandarin’s pagoda. The designer created a family game suitable for visually impaired people and people with fine motor skills disorders. The board is a six‑level pyramid with a square base containing holes which facilitate the fixing of the pegs and orientation through touch. The pawns’ stability is ensured thanks to magnets. The characteristic sound informs the player whether the tokens are placed in a correct field. The pieces – dragon tails – differ in colour, shape, and texture, so they can be easily distinguished regardless of the player’s disability. The figures have been 3D‑printed. The game has been tested on a target group in the Polish Association of Blind and Visually Impaired People in Szczecin.