This is a game prototype using the VR technology. The player is approached by a space company and asked to save its planet and defuse a bomb. Before that comes to pass, the player must go through a series of test levels to prove his/her skills. With time, it turns out that the role of the space company is ambiguous. The designer developed a prototype for one level of the game and a cutscene, using the Unity game engine for Oculus Quest 2. Moreover, he created a documentary describing all the aspects of the game, from its plot to particular levels and characters. To create character and resource models, the designer used the open-source Blender software, whereas the trailer and the video were made using the features offered by Blender and After Effects. The typography used in the game was created by the author in the course of his studies.